Can I Dodge Again Checker Lol
FAQ
What is the 'Bear upon on Win Charge per unit' shown nether each input?
These percentages show the difference in winrate if the input was missing / unknown. Information technology could be several reasons.
A large positive value on a summoner could mean:
- This person has relatively expert functioning with that champion
- This person has relatively good operation in general
- This persons playstyle synergizes well with the rest of the squad, or counters the enemy comp
- This has very depression elo with respect to his operation, and this tin bring down the enemy team skill level due to matchmaking
A large positive value on a champion on your team could mean:
- This person has relatively high risk of carrying with that champion
- This champion synergizes well with the current squad, or counters the enemy comp
A big negative value on a champion on the enemy team could mean:
- This champion synergizes well with their electric current team, or counters your comp
Note: There are probably more reasons that the neural network discovered that we haven't thought of.
How accurate is the prediction?
The average prediction rate is currently 61.4% which ways it will accurately predict the winner for 61.4% of all games, from the information bachelor at champion select just. If yous would only play games with over 50% win rate, you will potentially have a 61.iv% win charge per unit. In the graph below you can see how that prediction charge per unit changes depending on your league.
The in a higher place results come only from games the predictor never saw in the past, a.k.a. "Test Set".
Why does the prediction rate change over time?
Unlike periods of the season may have different stability of the matchmaking. We too constantly make changes to improve the prediction over time.
What information is the prediction based on?
The operation of each summoner on his games, in relation to the champion he chose to play. It considers the actual performance and playstyle (cspm, harm dealt, kda, etc.), not just the win rate.
Does it piece of work on all queues?
No, only ranked solo queue and ranked flex. You are yet able to search for any game type, however there is no guarantee on the results' accuracy.
Why should I dodge?
Dodging can help you avert "free loss" games that you would probably lose anyway. Dodging has been encouraged by professional players for many years now. To efficiently dodge can be tricky, and this tool volition help yous out.
What happens when I dodge?
In the long term, nix. Yous lose some LP, and have to look 5 minutes before queueing up again. The time and penalisation increase if you contrivance in succession, nevertheless is reset every game y'all don't dodge. You lot don't lose any of your hidden matchmaking rating (MMR), which is what decides how much LP you lot get each win or loss. This means that you will quickly regain your LP after some games considering of how much extra LP you will get each win. Bank check Queue dodging for more than info.
When should I dodge?
It is up to yous to cull when to contrivance, and how much patience and tolerance for LP loss you have. Try to come up with a threshold that works good for you.
I'm very skilful at manually dodging, practice I really need this?
Tin yous accurately predict the winner in about 2/3 of all games? Machine learning has historically been improve than humans at these kind of prediction tasks, then combined with your intuition yous volition become even better at dodging. You also know your personal feeling, if you don't feel similar playing against a Yasuo mid right now, or if the team starts flaming in champion select, this is of import information that the algorithm doesn't have, and may have a bang-up impact on the outcome of the game.
What will happen in 2021 when Riot improves matchmaking?
It'south a hard question to reply. Riot has the data of both teams summoners when making a team, half which are hidden at champion select. Notwithstanding at champion select y'all proceeds the data of champion picks, which can't have part in the matchmaking process. Fifty-fifty if the summoners are perfectly counterbalanced, the champion picks accept a large influence on the consequence. We will have to wait and see what the prediction accuracy becomes next season.
Alive mode makes my figurer lag
Computing winrates launches 16 neural network computations. In alive way winrates are computed each time a alter happens in champion select. If you rather the computations happen i at a fourth dimension, you lot can turn that on here:
Why does my friend get unlike results?
Plese note that when using the extension, the information will be fetched directly from the LoL client, so it will be upwardly to appointment. However without the extension the data is taken from our server which may not always have updated data. If yous go different results when both are using the extension, please report a issues to loldodgetool@gmail.com .
It'due south not working!
Go along in mind these are statistics. The upshot is not optimized to predict the winner but to predict the win charge per unit, it will default to fifty% if it doesn't know. If you do get a high win charge per unit, it's considering statistically this is exactly the take a chance y'all have to win from the data given. Still, the algorithm doesn't know the enemy team, yous could have ii smurfs simply the enemy could accept 4.
Also, a lxxx% winrate although it sounds like a free win, will exist a loss one time every 5 times on average. If 100,000 people play 100 games each with 60% winrate, on boilerplate i,610 people will still take a winrate under l% on those 100 games. Likewise, make sure that the noesis of it being a "free win" doesn't makes you play less focused, which would lower your odds. Keep using the tool, information technology will work on the long run, and experience costless to combine with your own intuition.
I found a bug
Please send your feel or any other questions, concerns or suggestions to loldodgetool@gmail.com . We'd love to do our all-time to fix whatsoever problems you run across with this service.
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Source: https://www.loldodgetool.com/FAQ
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